18 September 2013

Lord of the Clans Update 1.03

I've updated my first Warcraft 3 campaign Lord of the Clans. You can get it from The Hiveworkshop.

Highlights of the update are:

Less watching, more playing!
- New skill Rage makes Thrall a more effective warrior
- Removed annoying, slowing enemies
- Removed arrow keys-control in minigames
- Added temporary skills for the elements quests

Balance!
- Increased stats for Thrall
- Removed enemies and replaced many enemies
- Added new Ultimate skill for the endfight
- Final boss better balanced and more active
- Removed time-requirements for many quests
- Added more items
- Balanced the infamous Pigs quest
- Thrall keeps experience and items

More!
- Fixed timings for cinematic dialogue
- Removed/Changed some boring scenes
- Numerous bug and spelling fixes


Ful changelog:

Update 1.03: 170 changes (18.09.2013)

CAMPAIGN - 11
Gameplay
- Thrall: Will no longer lose his items from previous chapters
- Thrall: Baby cloth no longer drops on death
- Thrall: Added ability Rage
- Thrall: Removed ability Evasion
- Thrall (Grunt): Increased initial mana from 50 to 100
- Thrall (Grunt): Increased base intelligence from 14 to 17
- Thrall (Grunt): Increased mana regeneration from 0.66 to 0.80 per second
- Added map victory cheat "-winmap"

User Interface
- Fixed player name
- Floating texts will now be removed properly
- Fixed typos and spelling mistakes

PROLOGUE - 4
- Improved terrain in the Raven flight area
- Removed scene "travelling to fire camp"
- Increased field of view for Doomhammer cameras
- Removed a stone

CHAPTER 1 - 11
Gameplay
- Thrall: Changed starting ability to from Evasion to Storm Bolt
- Thrall: Increased starting hit points from 250 to 400
- Removed some enemy units
- Decreased target acquisition range for a Footman
- Added more Runes of Healing/Mana
- Now all switches need to be pressed for the gate to open
- Fixed defeat condition when killing civilians
- Player will no longer lose control of the Dog when it tries to exit the city
- Dog now moves back a bit when it tries to exit the city
- Game will now longer pause when switches 1-4 are pressed

User Interface
- Renamed player Durnholde to Guards

CHAPTER 2 - 17
Gameplay
- Removed or replaced all Mud Golems
- Added a Fountain of Mana to the Kobold camp
- Food now heals life and mana
- Removed some Humans
- Changed location of some Trolls
- Removed some Trolls for the quest "Volbir and Bolvir"
- Decreased required lumber for the quest "Volbir and Bolvir" from 16 to 12
- The Mock cinematic can no longer be played before the Kelgar cinematic
- Removed and changed location of some Kobolds
- Added a Rune of Healing to a Kobold
- Disabled sleeping for all creeps

User Interface
- Changed map title from "Wrong Time..." to "Lethargy of the Orcs"
- Renamed player Camp-Soldiers to Guards
- Removed the Lumber leaderboard
- Added exclamation marks to the unfriendly orc and Kelgar

Audio/Visuals
- Smoothed terrain in the Capture cinematic
- Increased time for some cameras in the Volbir and Bolvir cinematics

CHAPTER 3 - 8
Gameplay
- Decreased hit points of Rock Chunks
- Removed some enemy units
- Changed location of a Food quest item
- Added a blockade to the northern parts of the village
- Added defeat condition "Don't kill innocent people"
- Changed ownership of horses and dogs to Neutral Passive

User Interface
- Transmission at the grain farm will only appear once
- Removed transmission at the slums

INTERLUDE - 1
- Changed map title from  "A Hell's Scream" to "Hellscream"

CHAPTER 4 - 19
Gameplay
- Removed some enemy creeps
- Changed starting location of Raiders at the quest "Raiders vs Gnolls"
- Removed some towers at the Ogres area
- Increased pathing space at the Ogreas area
- Removed keyboard controls at the Pacman quest
- Decreased base damage of Ogre Maulers in the Pacman quest from 200 to 100
- Replaced all Runes of Healing with Runes of Speed in the Pacman quest
- Item Lord of the Alliance is no longer marked as usable
- Added blocking terrain at Pigs quest area
- Camera will no longer change at the Pigs quest
- Decreased time for Pigs quest from 180 to 150 seconds
- Decreased random movement speed of pigs by 20
- Increased time between pig spawns from 15/10/8 to 20/15/13
- Decreased trap damage at Book quest area from 200 to 125
- Decreased hit points of some Rock Chunks

Audio/Visuals
- Removed Pacman music
- Changed hint for the Pigs quest to stay close to the hay
- Created minimap pings for all switches
- Fixed time for some transmissions
- Raiders will now attack the proper Rock Chunks

CHAPTER 5 - 18
Gameplay
- Thrall: Life and mana reset to 100% before each quest
- Thrall (Wilds): Added ability Feral Spirit
- Thrall (Wilds): Removed ability Blink
- Thrall (Wilds): Removed ranged attack
- Thrall (Wilds): can now reach the Stag
- Air: Removed timer
- Air: Removed some hippogryphs and towers
- Air: Increased time between hippogryph movement from 3/4/5 to 4/5/6 seconds
- Fire: Thrall: Added ability Immolation
- Fire: Removed two Firebeetles
- Fire: Replaced Hellfires with Skeleton Archers
- Fire: Added a Rune of Mana
- Fire: Increased pathing space
- Earth: Removed timer
- Earth: Leaderboard is now properly destroyed
- Water: Removed keyboard controls
- Endfight: Thrall can now use all abilities

Audio/Visuals
- Cinematic mode is now deactivated when the Intro cinematic is skipped

CHAPTER 6 - 15
Gameplay
- Thrall: Increased maximum level from 7 to 8
- Hellscream: Increased maximum level from 7 to 8
- Hellscream: Increased starting level from 4 to 7
- Langston: Decreased level from 10 to 8
- Langston: Removed ability Divine Shield
- Langston: Increased level pf Holy Light from 1 to 2
- Mana of heroes is now set to 100% when Langston appears
- Ankhs of Reincarnation carried by heroes are now removed at map victory
- Rescuing the fleeing orcs is now a separate optional quest
- Can no longer fail the mission if a fleeing orc dies
- Fleeing Grunts/Peons are now replaced with normal Grunts/Peons when rescued
- Decreased range of initial attack location of Hellscream and Doomhammer
- Changed location of a camp guard

User Interface
- Renamed quest "The Orc's Rescue" to "The Internment camp"
- Increased time between displaying starting quests and hints

CHAPTER 7 - 18
Gameplay
- Thrall: Increases maximum level from 8 to 9
- Hellscream: Increases maximum level from 8 to 9
- Destroying one Rock Chunk now destroys all Rock Chunks
- Zeppelin now shares vision with player
- Added a Fountain of Health
- Decreased numer of enemy Gryphons in attack wave from 3/6/9 to 2/4/6
- Removed some Towers from enemy bases
- Removed defeat condition from quest "Reinforcements"
- Removed a Rifleman from Reinforcements area
- Added Rock Chunks to Reinforcements area
- Increased pathing space at Reinforcements ramp
- Reinforcements ramp can now be reached on foot

User Interface
- Added exclamation mark to Zeppelin
- Added Leaderboard for towers built for the quest "Reinforcements"
- Removed leader for destroyed enemy town halls
- Can no longer trigger the Reinforcements dialogue  multiple times

Audio/Visuals
- Added Dog to Taretha's cave
- Removed a scene from the Zeppelin cinematic

CHAPTER 8 - 26
Gameplay
- Thrall: Increased maximum level from 9 to 10
- Thrall: Set experience gain to 100%
- Thrall: Added ability Evasion
- Thrall: Life and mana set to 100% before Endfight
- Blackmoore: Removed items
- Blackmoore: Decreased Damage Sides Per Die from 6 to 5
- Blackmoore: Increased Attack Cooldown from 2.2 to 2.6
- Blackmoore: Increased Intelligence Per Level from 0.8 to 1.6
- Blackmoore: Increased Life
- Blackmoore: Now tries to steal spawned items
- Decreased hit points of Iron Gates to 50
- Replaced Greater Rune of Healing with a Rune of Restoration
- Added a Rune of Healing
- Removed several Spiders and Bandits
- Added an Enforcer
- Increased spawn rate for Blue Flame Traps from 1.75 to 4/3/2 seconds
- Mechanical sheep will now move towards an opened gate
- Fixed a broken switch
- Decreased size of fire regions in the endfight
- Decreased spawn rate of items in the endfight from 5 to 3 seconds
- Removed Orb of Lightning from the endfight
- Added more Runes of Healing to endfight
- Removed healing water

User Interface
- Changed name of player Aedelas Blackmoore to Lord of Durnholde

Audio/Visuals
- Removed scene with Flesh Golem
- Runes will now glow before activating in the endfight

EPILOGUE - 4
- Thrall now says what item he is giving to Hellscream
- Merged all map creation credits
- Replaced all non-orcs in credits with versions of Thrall
- Added World of Warcraft to Music credits

2 comments:

  1. hi, the mechanical sheep is not moving towards the gate, what should i do to open that gate? help please?

    ReplyDelete
  2. For quicker responses send emails to a.delas485 [at] gmail [dot] com

    ReplyDelete