Settlers 7: Paths to a udom

Buid up strategy game.

Shadow of the Xel'Naga

Custom campaign for StarCraft II. Playable alone or with a friend.

The Last Guardian

Custom point & click adventure campaign for WarCraft III.

Day of the Dragon

Custom campaign for WarCraft III.

Lord of the Clans

Custom campaign for WarCraft III.

Unity Engine Projects

Unity Engine projects for university.

The Last Guardian Update 1.02

I've updated my WarCraft III campaign The Last Guardian.

- New skill Concentrate replaces Attribute Bonus. Level 1: Shows visual aides at camera borders. Level 2: Also shows aides at some usable items and objects
- Multiple heroes can be controlled at the same time; fixed cameras and water walking
- Much more detailed descriptions of abilities, items, puzzles and so on
- More ingame help and helpful transmissions
- Many bugfixes

You can go to my new downloads page to find links to campaign.


Update 1.02: 137 fixes

Multiple maps - 20
- Added map victory cheat "-winmap" (cinematics, item-handling and abilities may become bugged)
- Added new ability Concentrate to Khadgar. Level 1: Shows visual aides at camera borders. Level 2: Also shows aides at some usable items and objects
- Replaced Attribute Bonus with Concentrate
- Repositioned Alchemy button
- Improved Flame Strike description to include trees
- Multiple heroes can now be controlled at once
- Quest items are placed automatically
- Heroes are revived with 100% mana
- Camera will only change on selected hero on maps with multiple heroes
- Cinematic areas in Karazhan will remain hidden
- It is no longer neccessary to step away from a chest to retry picklocking
- Decreased the amount of lock picks needed for most Chests by 1
- Extended description of Portal ability to include Runes hints: Red: Teleport Enemy, Green: Teleport Hero, Yellow: Teleport item
- Changed/added runes on Blighted Regions to appropriate colors
- Improved description of Realm of Time that it can only be used on "busy, distracted or demonic minds".
- Increased movement speed of Haste from 30/40/50 to 35/45/55
- Fixed and rebalanced attack speed of Haste from 20/20/0 to 20/25/30
- Improved description of Steal
- Reduced cooldown of Realm of Time from 3 to 2 seconds
- Fixed several typos

Chapter 1 - 18
- Improved a hint about general gameplay
- Repositioned a camera
- Repositioned some doodads
- Removed useless indestructible Rock Chunks
- Renamed player Environment to Strangers
- Increased experience gain at level 1 from 70% to 100%
- Decreased experience gain at level 2 from 70% to 50%
- Disabled experience gain at level 3
- Added one additional camera and changed some cameras at the weeds
- Added a hint for the Way Gate
- Improved description for Axe
- Removed a Brigand at the Candle
- Added transmission to pick up Candle once all enemies are defeated
- Zombie ritual can now be skipped
- Changed transmission before the mine field to "I wonder what this Circle of Power is for"
- Increased size for transmission region before entering the mine field
- Added a transmission when revealing the first mines
- Increased activation region for third Resurrection Stone

Chapter 2 - 11
- Repositioned a book
- Added hint to use the minimap to orientate
- Now all fountains provide the Filled Vial
- Reduced life of Greater Voidwalker from 750 to 500
- Removed Slow and Mana from Sludge Flinger
- A Rune of Mana is created for every third killed enemy in the Library
- Improved hint for Secret Ingredient
- Improved Medivh's AI when he is chasing Khadgar
- Decreased movement speed of Medivh when fighting from 240 to 170
- Decreased Medivh's damage base from 79 to 56
- Decreased time needed to survive from 100 to 80 seconds

Chapter 3 - 14
- Improved description for Bullfrog
- Removed one Grunt from the first fight
- Added different visual aides for the Dead Warriors
- Repositioned a Dead Grunt
- Can start conversations with Lothar by clicking on him
- Removed Dead Warriors when the Force Fields are deactivated
- Renamed Orcish scouts to Orc scouts
- Removed Shop Pawn from Keeper Statue
- Improved help in transmissions of Goblin Alchemist
- Removed hint to sacrifice the Color of Rainbows
- Improved description of Color of Rainbows
- Khadgar's life and mana will be refilled after fights
- Murloc will no longer spawn when Chest is opened
- Can use Haste and Alchemy as a Grunt

Interludium - 1
- Increased duration for some transmissions

Chapter 4 - 13
- Added option to skip Ismail's transmissions
- Increased duration of Ismail's transmissions
- Exclamation mark is now properly removed when beating the Flip Coin Guy
- Added transmission from Chester that Khadgar isn't allowed to go upstairs
- Added post sign to stairs in Bar
- Removed text "Schut up!" from a transmission by Lothar
- Fixed text for Signed Papers
- Exclamation mark will not appear on Tracey if Khadgar has the Fake ID
- Dialogues with Horace Kane, Albert Griswold and Duck Maylor can be skipped
- Decreased size of a tree at the mage quarter
- Changed some camera angles at the mage quarter
- Replaced an arched door at the mage quarter
- Improved hint on where to find Duck Maylor

Chapter 5 - 11
- Camera can no longer be moved manually after intro cinematic
- Important words in Order Messages now consist of capital letters
- Disabled Inventory and Haste only during Garona chase
- Added transmission on where to find the Banquet Hall when the key is found
- Added failsaife to move Garona if she moves out of the fight zone
- Added a transmission to suggest to steal the Demon Damage Amplifier
- Added description of Demon Damage Amplifier to include "Can be used with fire spells."
- Improved general hint for two heroes
- Increased level of Wind Walk for Garona from 1 to 2
- Removed Mirror Image from Garona after the demon fight
- Garona will start at level 5 and not gain experience

Chapter 6 - 33
- Added an additional camera at the cropfield
- Removed a fence at the cropfield
- Elixir of Water Walking is now a consumable item
- Heroes no longer need to move over water together
- Improved transmission at first peon
- Camera will properly adjust when intro is skipped
- Camera will properly change when Garona moves to region Bunker1
- Added a blocking doodad
- Garona will stop for a bit when nearing the first Warlock
- Reduced the length of a tranmission at the Orc Rider
- Can use Haste as a Grunt
- Added floating text to the Hungry Grunt
- Can no longer teleport to Hungry Footman
- Can no longer teleport to Gold Troll
- Added a small sequence and transmission when planting the mines behind the Gold Troll
- Added two Boulder Towers at Gold Troll
- Added a Circle of Power at the blight near the Gold Troll
- Changed Forest Troll Warlord speed to 320
- Tranmission to destroy rocks will be displayed properly
- Improved transmission of Orc Rider about working peons
- Dialogue about disguise will not be shown if quest is already completed
- Added additional and changed some old transmissions about the Towers that can see Garona
- Added dialogue to not try and teleport the sasquatches
- Increased angle of a camera
- Heroes will not be invulnerable when taking the Gold Bag
- Added transmission as to why the Gold Bag units see Garona
- Added transmission as to why the humans attack the heroes
- If a hero dies while carrying the Heavy Bag the game will fade out, reposition all orcs, humans, the bag, and fade back in again
- Added a Potion of Mana before the fighting group
- Reduced time to display Flame Strike hint from 60 to 45 seconds
- The first hero reaching the end becomes uncontrollable
- Last Floating Text will be destroyed
- Disabled Garona's experience gain

Chapter 7 - 15
- Added transmission that it is useless to kill rats, after 5 kills
- Improved transmission to go to the library after talking to the Main Hall Statue
- Renamed Blue Slime to Sludge Demon and Green Slime to Slime Demon
- More extensive information on how Statue Combat works, at the beginning the first fight
- Added floating texts for Khadgar's first move in Statue Combat: "Levi...", "Upo...", "Rene...", "Defo..."
- Cinematic before fighting Medivh can now be skipped
- Decreased life of Statues to 50% + 10% per previously beaten Statue
- Dropped all items from Khadgar's inventory and gave him the Rules of Statue Combat when confronting Medivh
- Added fire at the library exit when fighting the Slimes
- Removed some transmissions when talking to the Statues
- Added transmission to find a book about praying
- Added transmission on where to find the Museum
- Repositioned Chapel Swordsman
- Added a hint about new combos when fighting the second Statue
- Floating Texts when fighting Medivh in the second round will be destroyed

Epilogue - 1
- Readjusted duration for some transmissions


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