Settlers 7: Paths to a udom

Buid up strategy game.

Shadow of the Xel'Naga

Custom campaign for StarCraft II. Playable alone or with a friend.

The Last Guardian

Custom point & click adventure campaign for WarCraft III.

Day of the Dragon

Custom campaign for WarCraft III.

Lord of the Clans

Custom campaign for WarCraft III.

Unity Engine Projects

Unity Engine projects for university.

Opening 418 Overwatch Loot Boxes

If you are one of those people interested in watching others open loots boxes for the game Overwatch, I got a very special Christmas Special for you!

Watch me open 418 loot boxes in this video. No loot box was bought. I've collected all of them since the release of Overwatch 7 months ago.

Happy Holidays!

Link: https://www.youtube.com/watch?v=1iXOVWiCDNA


The Last Guardian 1.04 released!

These past months I have been working on a huge update to my third WarCraft 3 campaign The Last Guardian. The update includes:

Improved level design!
- Merged numerous areas and their gameplay
- Less walking
- Improved visuals

Better camera!
- Smooth camera movement
- Optional standard RTS camera
- Added Fog of War and Black Mask

More!
- Over 480 changes to gameplay and bugfixes
- New abilities

You can get the new version form the Downloads page on this site or you can go to Hiveworkshop.com. Have fun!


See below for a full list of changes:


Update 1.04: 480 fixes


Level design and camera - 15
- Merged numerous areas and their gameplay
- Removed several areas that contained no gameplay besides walking
- Changed terrain for almost all areas
- Undiscovered areas will now be covered by a black mask
- Enabled Fog of War
- Improved terrain outside gameplay areas
- Added smooth movement to all cameras when changing angles/areas
- Changed almost all camera angles
- Improved camera movement in cinematics
- The camera will now always focus on Khadgar if he and Garona are selected at the same time
- Karazhan: Decreased number of areas/game cameras from 65 to 26
- Karazhan: Changed various connections between areas
- Karazhan: Changes to various doodads (e.g. color, scale, pathing)
- Karazhan: Decreased overall map size from 160x224 to 96x192
- Added cheat "camera" to switch between "adventure" and "strategy" camera modes

Heroes and spells - 39
- Changed hotkey layout to QWER
- Hero abilities level skip set to 2
- Khadgar: Decreased collision size from 32 to 24
- Khadgar: Attribute points are now retained when turning into a Grunt
- Khadgar: Added a special effect when turning into a Grunt
- Khadgar: Decreased maximum levels by 1 per map
- Khadgar: Changed attack  type and visuals of Grunt-Khadgar to melee
- Khadgar: Set experience gain to 100% until he has the minimum level for each chapter
- Khadgar: New passive hero ability Lockpicking that will automatically unlock pins on chests
- Garona: Decreased collision size from 32 to 16
- Garona: Added ability Focus (formerly known as Concentrate)
- Garona: New ability Transfer Items transfers all of Garona's items to Khadgar
- Flame Strike: Added info that it can damage trees
- Haste: Improved description
- Haste: Increased Attack Speed bonus from 20/25/30% to 35/45/55%
- Haste: Decreased cooldown from 20 to 15 seconds
- Alchemy: Can now be levelled manually
- Alchemy: Decreased cooldown from 5 to 2 seconds
- Alchemy: Removed info about penalty
- Alchemy: Quest items no longer cost additional mana
- Alchemy: Quest items no longer require a minimum ability level
- Alchemy: Will now always play a sound effect when creating an item
- Realm of Time: Is now part of the Spell Book acquired in Chapter 5
- Realm of Time: Fixed sound effect
- Portal: Is now part of the Spell Book acquired in Chapter 5
- Portal: Improved description
- Portal: Decreased casting range from 3000 to 1200
- Portal: Decreased cooldown from 5 to 3 seconds
- Portal: Units are now teleported by entering the associated regions
- Portal: Fixed a bug that moved units to the center of the map when entering a portal
- Portal: Decreased time of teleport effect
- Concentrate: Increased mana cost from 0 to 25
- Concentrate: Added level 3 which will highlight information and disable Fog of War
- Concentrate: Decreased cooldown/effect time from 10 to 6/8/10 seconds
- Concentrate: Renamed to Focus
- Steal: Added stun info
- Steal: Changed buff from Dizziness to Stunned
- Steal: Removed some effects
- Steal: Decreased cooldown from 15 to 10 seconds

Multiple maps - 26
- Renamed all gates in Karazhan to Karazhan Gate
- New model for Aegwynn by Chizume
- Decreased sight radius of cinematic gryphons to 0
- Replaced all non-Blizzard music with Blizzard music
- The music will now continue playing after winning a fight
- Decreased number of flickering textures
- Fixed duration of some transmissions
- Capitalized all golden letters in the Song of Aegwynn
- Decreased number of picked locks required to open mosts chests by 2
- Added floating texts to the Chests which show previous lockpicking attempts
- Fixed a bug that prevented resetting the counter of bad lockpicking attempts
- Selection will no longer be cleared when talking to people
- Fixed a bug preventing music from playing after cinematics
- Renamed all non-quest alchemy items
- Improved descriptions of all non-quest alchemy items
- Rebalanced all non-quest alchemy items
- Changed icons and models of some non-quest alchemy items
- Dialog titles will no longer disappear
- Added Chest Keys. They are hard to find but can open any chest instantly
- Selecting the Specter will now add a skill point to Khadgar
- Items sold by a Marketplace or vendor are now removed from stock
- Will no longer play the EnchantedCellLoop sound for vision cinematics
- New loading screens
- Fixed sound regions
- Fixed positioning of Circles of Power
- User control is now disabled less often

Prologue - 6
- Decreased overall map size from 160x128 to 96x128
- Decreased movement speed of Khadgar from 300 to 230
- Fixed Khadgar's movement behavior
- Fixed some doodad and terrain issues
- Increased Far Clipping of some cameras
- Decreased time of Aegwynn battle by 6 seconds

Chapter 1 - 35
- Decreased number of areas/game cameras from 39 to 15
- The Weeds transmission will play when the rocks have been destroyed
- The GotYou transmission will play when Khadgar fights the Bandits
- Added a transmission which says not to go back at the starting area
- The Axe can now be used when close to the Tree Bridge
- Removed a Brigand
- Removed four Bandits
- Removed two Kobolds
- Removed two mine fields
- The Bandit Lord will no longer be ordered to attack Khadgar
- Khadgar will no longer stop at the Chest hint
- Removed a Barrel of Explosives
- The weed will now burn faster
- Khadgar will now start at level 2 with no enabled ability
- Increased starting Mana of Khadgar from 0 to 100
- Khadgar's Mana will no longer be stuck at 100 until drinking a Potion of Mana
- Removed the Letter for Medivh from Khadgar
- The first Rogue will now drop Khadgar's Pouch instead of an Axe
- Khadgar's Pouch will give Khadgar various items and the ability to cast Flame Strike
- Will no longer hear a scream at start
- Added special effect when Zombie turns into a Wraith
- The top tower of Karazhan is now invunerable
- The observatory camera pan is now played in cinematic mode and more quickly
- Added a Wand of Chain Lightning to each of the Resurrection Stones
- Removed a Potion of Mana
- Added book "Laws of Arcane Magic" to the item shop, which explains "Sympathy"
- Added a hint about Chest Keys
- Increased range of region for the hint about picklocking chests
- No longer required to step away from the first Chest to retry it
- Added hint about switching between camera modes
- Can no longer destroy Page Two
- Removed fade out/in from the ship sequences
- Can now skip the first conversation with the Renegade Wizard
- Removed pathing blockers in front of Professor Marvel
- Khadgar's movement speed will no longer be decreased to 80 at the start of the Outro cinematic

Chapter 2 - 32
- Removed some dialogue from the intro cinematic
- The Guide to Beginner's Alchemy is no longer actively used. All information is now shown in its extended tooltip
- Some items required for the Alchemy quest are now scattered around Karazhan
- Removed transmissions about the secret ingredient and leaving the garden
- Return to Moroes is now a quest requirement
- Decreased size of regions where books need to be placed
- Added Circles of Power to show where books need to be placed
- Removed Library category Funny Books
- Removed a Rune of Mana
- Some killed enemies will now drop Runes of Greater Healing
- Enemies in Library will now spawn in groups of 3
- The Survive hint is now a required quest named Gone Mad
- Renamed book Animals and Plants to Races. This book now describes trolls and goblins
- The Races book is now placed just outside the Library
- Added a transmission that says the gate to the Botanic Garden is locked
- Fixed an error message when Khadgar carries only 1 Stick and tries to use it
- Added special effects for spawned Library enemies
- The Specter's item will now be created outside his living quarters
- Replaced ItemDrop sound with GoodJob sound when placing a book in the Library
- Removed spells from Voidwalkers
- If Khadgar dies during the fight with Medivh he will now be instantly moved to the Library after his resurrection
- During the fight Medivh will now teleport to Khadgar every 10 seconds
- Removed hint about being honest to Medivh
- Renamed item Alchemy to Glyph of Alchemy
- Most Circles of Power are now removed when no longer required
- Floating texts in the Library will now appear much faster
- Will now play the Warcraft 2 War theme when fighting Medivh
- Removed hint about using the minimap to orientate and navigate
- Added transmission about green and blue making purple
- Moroes reappears now as soon as Khadgar enters the Botanic Garden
- Will no longer change ownership of Old Khadgar in the Outland cinematic
- Vision of Khadgar is now shared with Medivh in the fight

Chapter 3 - 49
- Decreased overall map size from 128x128 to 96x96
- Decreased number of areas/game cameras from 46 to 15
- Increased fog Z start from 500 to 1500
- Will no longer hear death sounds at map start
- Removed Blighted Mist from Bullfrog
- Decreased time for Bullfrog Eating Fish sequence
- The Bullfrog Circle of Power is removed during the Bullfrog Eating Fish sequence
- Increased mana cap at map start from 100 to 125
- Decreased life of Spitting Spider from 400 to 300
- Replaced Felwood Canopy Trees with Felwood Tree Walls in starting area
- The Hurt transmission will now play two seconds after gameplay starts, unless it was triggered before that
- The Dangerous Fish can now be killed but will respawn
- Added a transmission which says to burn the trees
- Removed a Lava Cracks doodad
- Increased mana regain by Potion of Recovery from 200 to 400
- Removed fighting groups of orcs and humans and Khadgar's transmissions
- Removed Rune of Speed from first fight
- Removed a transmission by Khadgar when talking to Lothar for the first time
- The Axe can now be used when close to a Tree
- The Axe will now be removed when the player cuts down the second Tree
- Removed one of each unit type in the Corpses area
- Removed Glowing Runes from force fields
- Removed alternate route to Orc camp and a force field
- The Guide to Intermediate Alchemy is no longer actively used. All information is now shown in its extended tooltip
- The Keeper Statue is now a doodad instead of a unit
- Renamed A Hero's Lock to A Hero's Curl
- Decreased scale of Scout Towers from 5.0 to 2.0
- Created Logs will be given to Khadgar if he has enough inventory space
- Playing a sound when Khadgar gets a Log
- Increased Scaling Value of Logs from 0.6 to 1.0
- Decreased time until the hints for Lothar's men appears from 4 to 2 seconds
- The ItemReceived sound when a Vulture or Skink dies is no longer a 3D sound
- The War theme will now play before an enemy starts his transmission
- Added special effects when items and enemies appear for a fight
- Added a new transmission to a Raider
- Increased region for Color of Rainbows placement
- Can now skip all orc conversations
- Can now skipp all of Lothar's and Khadgar's conversations about Medivh
- Units are now properly removed after the MeetLothar cinematic
- Added Object Hints to the Trees
- Khadgar will be selected when turning into a Grunt/Mage
- The inventory will no longer be disabled as a Grunt
- Will no longer create an Exclamation Mark above Lothar after helping his men
- Removed hint about Keg of Thunderwater (now called Extra Spice)
- Decreased level of Blademaster from 3 to 2
- Removed Critical Strike from Blademaster
- Decreased level of Mirror Image for Blademaster from 2 to 1
- Added a Tome of Experience
- Increased experience gain from 50% to 90% at level 4

Interlude - 7
- Fixed some sound effects
- Fixed missing dialogue
- Decreased scale of Hammer from 2.0 to 1.8
- Changed owner of Medivh from Player 10 (Khadgar) to Player 11 (The Guardian)
- Increased life of all Fel Stalkers from 75 to 750
- Removed all Dragon Whelps
- Units will no longer die until triggered to do so

Chapter 4 - 51
- Decreased overall map size from 160x160 to 128x128
- Decreased number of areas/game cameras from 85 to 32
- Increased Far Clipping of all game cameras from 5000 to 6000
- Increased Far Clipping of some cinematic cameras from 5000 to 10000
- Removed Barracks and nearby units
- Removed all Lava Cracks
- Removed Fountain of Power
- Removed hint about going upstairs in the tavern
- Changed quest requirement "Get him to the mage quarters" to "Get Lothar to the Mage Quarters"
- Removed all triggers for street signs
- Removed four fountains
- Increased use region of remaining fountains
- Random Mob in front of Tavern will no longer be removed from the game
- The Exit Gate is now removed after the Intro cinematic
- Added a reference to another adventure game
- Replaced Circle of Power (Teleport) with a Way Gate
- Triggers for the Gambler Peasant are now used on The Bum
- Renamed The Bum to Jesse McGambler
- Decreased fight time with McGambler from 13 to 7 seconds
- Fixed water sound regions
- Renamed City Entrance to Gate
- The Exclamation Mark on Ismail will now be properly removed
- Neutral units will no longer wander around (except Creeps)
- Items are no longer sold via dialogs, instead vendors function like normal Marketplaces
- All vendors now belong to Player 3 (Merchants)
- Removed display items from shops in the Housing area
- Renamed Fountain Ruined to Ruined Fountain
- Replaced Elf Land Mine with Barrel of Explosives
- The Swordsmen will no longer move once the Firefighters have been called
- Decreased life of Fountain from 150 to 75
- Changed Race of Citizens from Commoner to Human
- The position of the Mutated Sheep will be reset whenever Khadgar enters Albert's place
- Added pathing blockers to the School area
- Fixed a bug casting Disease Cloud on Khadgar for 2 minutes
- Replaced Exclamation Marks from all vendors with Object Hints
- The Bandits gold coins will now spawn directly at the Chest
- Added Wander ability to all children
- The Tavern Entry hint will no longer run if the Mob has already been chased off
- Removed supports columns from unfisnished house in housing area
- Increased restart region for fight
- Removed a Water Elemental Missile sound effect
- Improved descriptions of various items
- Added trigger to deactivate the hint to the entrance of the unfinished house
- Decreased size of region used to talk to Lothar in the Tavern
- Changed owner of Workshop Peasant from Player 2 (Stormwind Guards) to Neutral Passive
- The Specter item will now be created at a spot in front of the Fruit Stand
- Added hint to select the shopkeeper to buy something
- Some citizens are now removed when Khadgar enters the Tavern
- Increased mana cost of Staff of Teleportation from 0 to 50
- Increased cooldown of Staff of Teleportation from 0 to 10 seconds
- Changed unit race of Mutated Sheep from Critter to Other

Chapter 5 - 65
- Will no longer hear Medivh dying when gameplay starts
- Renamed Red Key to Banquet Hall Key
- The Gryphons will be removed before the intro cinematics fade back in
- Renamed quest "The Messages" to "Order of Tirisfal"
- Renamed quest requirements "Deciper the first/second order message" to "Deciper the first/second message"
- Added hints to the dialog options of the "Order of Tirisfal" quest
- Added minimap pings for the entrance Chest and Medivh
- Removed hint "Check on Medivh"
- Added quest requirement "Return to Medivh" to quest "Order of Tirisfal"
- The hint to the second Chest will no longer appear if it has already been opened
- Increased scale of Sargeras from 1.0 to 2.0
- The Specter item will now be created at the Specter's position
- Removed transmission about picklocking the chest
- Moroes is no longer removed after going to the Storage Room
- Renamed Player 1 from "Vision Horde" to "The Emissary"
- Player 12 (The Guardian) will now treat Player 1 (The Emissary) as a neutral
- Player 1 (The Emissary) will now be hidden in the post-game score screen
- Order Messages will no longer have any charges left after being used correctly
- Can no longer enter the Observatory before getting the quest "I Spy"
- The Storage Room will no longer be closed after demolishing it
- Added an additional transmission that can play after demolising the Storage Room
- Will now play a sound when opening the gate to the Banquet Hall
- Renamed quest "Another Spy" to "You Spy"
- Will now close the gate when fighting Garona (and reopen it if Khadgar dies)
- Garona can now flee towards any of two directions when being chased by Khadgar
- The Nielas cinematic can now be skipped 4 seconds earlier
- Cook and Moroes are now removed after the Nielas cinematic
- Removed some wait time until Garona begins to attack Khadgar
- Increased collision size of Garona from 0.0 to 32.0
- Haste and the Inventory are now enabeld before Garonas is finished talking
- Changed hints about support column
- The Garona fight can now start while Khadgar is already inside the Banquet Hall
- Added two Runes of Healing when fighting Garona
- Will now play a special effect on Garona when she is moved during the fight
- Fixed a bug that set Garona's level to 7 when redoing the Interview quest
- Garona is now "rescued" when converting to Player 10 (Khadgar)
- Removed some dialogue when interviewing Garona
- Garona will no longer use Mirror Image
- The Demon Belt is now invulnerable
- New items and ingredients needed to restore Garona's mana
- The Demon Damage Amplifier will now add +200 to attack damage
- Changed ingredients for the Demon Damage Amplifier
- Garona's hint will no longer be played if her mana pool has already been restored
- Can now skip the Moroes Whistle dialogue
- Removed some dialogue between Medivh and Aegwynn
- Repositioned dialogue (floating text) between Medivh and Aegwynn
- Changed colors of Aegwynn's/Medivh's floating texts from green/red to red/dark yellow
- Removed Trap Frost doodads
- Can now speak to Moroes before wreaking havoc in the Storage Room
- Removed hint about Moroes not being in his room
- Removed some dialogue in the ReportGarona cinematic
- Removed Resurrection Stone minimap ping when starting the map
- Garona will now move towards a Gryphon when winning the map
- Will no longer create a Circle of Power in the Observatory to call the Gryphons
- Removed fog from Gul'dan cinematic
- Cook is now removed after the Gul'dan cinematic
- Decreased shadow image height/width of Emissary (Hooded) from 160 to 100
- Fixed a bug that prevented the update message for the quest "Revealing the Rift"
- The Inventory is now disabled for Player 12 after creating Realm of Time
- Combining the items in the Leaving quest will now create the Spell Book which is used to cast Realm of Time
- Added transmission about the Spell Book when Khadgar gets the Realm of Time ability
- Added a new transmission about combining Medivh's Grail with other items
- Removed Mana Bulbs from the Demon fight
- Added special effect to the appearance of the demon
- Added quest requirement Defeat the Demon to the Interview with an Orc quest

Chapter 6 - 60
- Decreased overall map size from 192x128 to 160x64
- Decreased number of areas/game cameras from 51 to 20
- Garona is no longer restored from game cache
- Khadgar and Garona will no longer be moved when encountering the Burrow
- "Thorough" comment will no longer trigger if a hero has reached the Burrow
- The Burrow dialogue can now be skipped
- Will now select Khadgar after turning into a Grunt
- Removed some Glowing Runes
- Fixed Garona's revive sound
- Increased hero level of Lothar from 5 to 6
- The defeat condition "Don't attack any orcs" will now appear with the Disguise quest message
- Khadgar and Garona can now cross water areas independent from one another
- Removed failsafe which moved a Water Walking item (e.g. Imbued Vial) to one of the heroes
- Water Walking will no longer be removed unless both heroes have had Water Walking
- Removed some Imbued Vials and Ethereal Oils
- Added Elevators that need to be activated by the first hero crossing water
- Removed a Stone of Ressurection
- Resurrection Stones are now activated and used independently by each hero
- Fixed animation of Resurrection Stones
- The Roasted Chicken item will now be dropped only after the two Grunts die
- The two fighting Grunts will now kill each other 16 seconds earlier
- Improved description for Give Item hint
- Removed the peon standing at the Chest
- Added transmission "I shouldn't..." if Garona tries to use the last Elixir of Water Walking
- Decreased movement speed of Warlocks from 270 to 1
- Warlocks will no longer flee from enemy attacks
- Decreased some wait time when teleporting enemy units
- Circles of Power will now become hidden when not required
- Added teleport effects when teleporting the Chicken or the Goblin Land Mine
- Removed hints for Mind Egg and Life Egg
- Moved the first Chest to the Troll area
- The first Chest will now drop Gold Coins instead of Imbued Vials
- The Warlocks at the Rider now carry an Imbued Vial and an Ethereal Oil
- Removed repeating Orc Rider floating texts
- Fixed an Orc Rider floating text
- Can now skip the Disguise hint
- Decreased attack range of Burrow from 700 to 500
- Octavia and Khadgar no longer share the same Resurrection Stone
- Removed fade out when being attacked while carrying the Heavy Bag
- The Captured video now starts immediately after pressing all switches
- A hero can no longer teleport to the Shop if he carries the Goblin Land Mine
- Glowing Runes will now play a death animation when their respective Teleporter is used
- Removed all Tomes of Experience
- Added a Tome of Intelligence
- Removed transmission about waiting for the other hero
- Decreased time between checks for the last bridge switches from 2.0 to 0.2 seconds
- The Troll Portal hint will no longer be displayed if the troll is dead
- Removed wait time for the Troll Portal hint to appear
- Replaced Northrend Trees with Fall Trees
- Goblin Land Mine explosion is now visible
- The guard carrying the cell key will now become invunerable after his key is stolen
- The Barrel of Explosives and th Goblin Land Mines will now be removed after being bought
- Wind Walk is now disabled while Garona is under the effects of Water Walking
- Added transmission for when the hungry Footman gets close enough
- Removed the wait time between using the Prison Key and opening the door
- The Disguise Again quest will no longer be marked as discovered when already completed
- Units will no longer move to a Portal before being teleported
- Renamed item Portal to Glyph of Portal
- Added transmission about the Spell Book when Khadgar gets the Portal ability
- Added failsafe if Khadgar gets Garona's Prison Key

Chapter 7 - 83
- Music will no longer be set to 100% for cinematics
- Music or sound volume will no longer be changed
- Player 1 (Vision Horde) and Player 2 (Vision Alliance) are now hidden in the post-game score screen
- Improved AI of rats
- Removed fire effect at the Library gate
- Replaced EarthquakeLoop1 sound with EarthquakeRock sound
- Decreased scaling of Spanner from 2.0 to 1.0
- Books borrowed from the Library will now be placed in Khadgar's inventory
- The runes at the Secret Door will now play their death animation when the Door is unlocked
- New icon for Secret File by kola
- Decreased time until Rats are being teleported
- Rats will now be teleported to random points in the Storage Room
- Rats will no longer move randomly if the Cheese item is in the correct area
- Will now play a sound effect when repairing the Telescope
- Will give Khadgar's Gem of Health to Khadgar if all seven Specters were found
- Khadgar will no longer be ordered to stop when using the Chapel Guide
- Will now play a sound effect when cutting the vines in the Botanic Garden
- Will now play a sound effect when the Orb of Nature is used in the Botanic Garden
- Can now drop useless books
- Fixed a bug that continued shaking the camera after skipping the intro cinematic
- Will now stop the Earhquake sound when skipping the intro cinematic
- Can now skip all conversations with Lothar
- Renamed Statue Combat Rules, Part 1 to Statue Combat Rules
- Will now skip the OldKhadgar cinematic properly
- Removed Runes from the Library fight
- Khadgar will no longer stop when speaking to one of the Statues outside the Museum
- The Circle of Power in the Banquet Hall is now removed when Rats have been teleported
- Will no longer place the Cheese automatically if the Rats have already been teleported
- Replaced all Tomes of Greater Experience with Tomes of Experience
- Changed description of Radar item
- Will now remove the Reverse Speech book once spoken to the Main Hall Statue
- The Statues will now speak with a proper portrait model
- Added special effect when a Library Demon is created
- Decreased volume of Vision sound
- Changed movement type of Rats to Foot
- Added spell animation to Medivh in the OldKhadgar cinematic
- Added more special effects to Lothar and Garona when imprisoned by Medivh
- Can no longer get the Reverse Speech Guide once the Examine All Statues quest is discovered
- Fixed a lexical error in the Outro cinematic
- The Chapel Guide will no longer be removed if another Book is chosen
- Removed fog effect from Stormwind cinematic
- Statue Combat: Decreased duration of first fake fight from 10 to 8 seconds
- Statue Combat: Renamed Paladin to Library Statue
- Statue Combat: Renamed Earthen to Observatory Statue
- Statue Combat: Renamed Garden Statue to Botanic Garden Statue
- Statue Combat: Changed melee weapons to missile weapons
- Statue Combat: Removed "Down" from the move options
- Statue Combat: Decreased number of combos from 16 to 9
- Statue Combat: Enemies now deal a fixed amount of damage
- Statue Combat: Khadgar now deals his own attack damage +50
- Statue Combat: Decreased hit points of all enemies
- Statue Combat: Changed counter-moves (e.g. LL now beats LU instead of RR)
- Statue Combat: Removed Statue Combat Rules, Parts 2-5
- Statue Combat: Changed item description and hints for Statue Combat Rules
- Statue Combat: Added multiboard which displays the health of combatants and learned counter-moves
- Statue Combat: Decreased number of moves each Statue can make
- Statue Combat: Changed color of draw from pink to yellow
- Statue Combat: Added special effect when Khadgar and the enemy are moved/removed
- Statue Combat: Decreased some wait time between attacks
- Statue Combat: The enemy will now repeat the last move if it won
- Statue Combat: The enemy will no longer repeat the last move if it lost or it was a draw
- Statue Combat: Moved the hint "Each Statue has new combos..." to the Combat Rules item
- Statue Combat: Will now play a DropItem sound when creating a page of the Song of Aegwynn
- Statue Combat: Fixed a bug that prevented the creation of pages of the Song of Aegwynn
- Statue Combat: The combatants will no longer heal
- Statue Combat: Khadgar's attribute points are now retained when he turns old
- Statue Combat: Added special effects to attacks
- Statue Combat: Will now create a Tome of Experience after each won fight
- Statue Combat: Added hint "Try to guess unknown counter-moves."
- Statue Combat: Fixed a bug not removing the Floating Text correctly when Khadgar died
- Statue Combat: Changed hint "...with all pages." to "...with six pages"
- Final Fight: Khadgar's items will no longer be removed
- Final Fight: Switched positions of Garona and Lothar
- Final Fight: Increased damage of Medivh from 56 to 59
- Final Fight: Decreased life of Medivh from 1000 to 800
- Final Fight: Increased height of the prison effect on Garona and Lothar
- Final Fight: Medivh's life is now set to 100% after the OldKhadgar cinematic
- Final Fight: Khadgar's life is now set to 100% after the OldKhadgar cinematic
- Final Fight: Removed reverse effect
- Final Fight: Khadgar will now forget counter-moves in the second phase
- Final Fight: It is no longer required to play the first phase if Khadgar dies in the second phase
- Final Fight: The Statue Combat Rules item is now removed at the start of the second phase
- Final Fight: Decreased hero level of Lothar from 10 to 9

Epilogue - 12
- Time of day now starts at 12PM
- Decreased time of day speed from 20% to 0%
- Removed dead Moroes, Cook and Medivh
- Added spell animation to Medivh
- Changed ownership of last Medivh from Player 10 to Player 12
- Renamed category "Idea and Execution" to "Design"
- Renamed category "Loading Screens, Icons and Miscellaneous Art" to "Icons and Additional Art"
- Removed category "Terrain and Triggers"
- Added Chizume and Oinkerwinkle to Models and Skins credits
- Added kola and Marcos DAB to "Icons and Additional Art" credits
- Removed EvilYardGnome from Models and Skins credits
- Removed Gary Jules and Michael Andrews from Music credits

Affiliation

Kinguin Overwatch - 300x250