The Last Guardian 1.04 released!

These past months I have been working on a huge update to my third WarCraft 3 campaign The Last Guardian. The update includes:

Improved level design!
- Merged numerous areas and their gameplay
- Less walking
- Improved visuals

Better camera!
- Smooth camera movement
- Optional standard RTS camera
- Added Fog of War and Black Mask

More!
- Over 480 changes to gameplay and bugfixes
- New abilities

You can get the new version form the Downloads page on this site or you can go to Hiveworkshop.com. Have fun!


See below for a full list of changes:


Update 1.04: 480 fixes


Level design and camera - 15
- Merged numerous areas and their gameplay
- Removed several areas that contained no gameplay besides walking
- Changed terrain for almost all areas
- Undiscovered areas will now be covered by a black mask
- Enabled Fog of War
- Improved terrain outside gameplay areas
- Added smooth movement to all cameras when changing angles/areas
- Changed almost all camera angles
- Improved camera movement in cinematics
- The camera will now always focus on Khadgar if he and Garona are selected at the same time
- Karazhan: Decreased number of areas/game cameras from 65 to 26
- Karazhan: Changed various connections between areas
- Karazhan: Changes to various doodads (e.g. color, scale, pathing)
- Karazhan: Decreased overall map size from 160x224 to 96x192
- Added cheat "camera" to switch between "adventure" and "strategy" camera modes

Heroes and spells - 39
- Changed hotkey layout to QWER
- Hero abilities level skip set to 2
- Khadgar: Decreased collision size from 32 to 24
- Khadgar: Attribute points are now retained when turning into a Grunt
- Khadgar: Added a special effect when turning into a Grunt
- Khadgar: Decreased maximum levels by 1 per map
- Khadgar: Changed attack  type and visuals of Grunt-Khadgar to melee
- Khadgar: Set experience gain to 100% until he has the minimum level for each chapter
- Khadgar: New passive hero ability Lockpicking that will automatically unlock pins on chests
- Garona: Decreased collision size from 32 to 16
- Garona: Added ability Focus (formerly known as Concentrate)
- Garona: New ability Transfer Items transfers all of Garona's items to Khadgar
- Flame Strike: Added info that it can damage trees
- Haste: Improved description
- Haste: Increased Attack Speed bonus from 20/25/30% to 35/45/55%
- Haste: Decreased cooldown from 20 to 15 seconds
- Alchemy: Can now be levelled manually
- Alchemy: Decreased cooldown from 5 to 2 seconds
- Alchemy: Removed info about penalty
- Alchemy: Quest items no longer cost additional mana
- Alchemy: Quest items no longer require a minimum ability level
- Alchemy: Will now always play a sound effect when creating an item
- Realm of Time: Is now part of the Spell Book acquired in Chapter 5
- Realm of Time: Fixed sound effect
- Portal: Is now part of the Spell Book acquired in Chapter 5
- Portal: Improved description
- Portal: Decreased casting range from 3000 to 1200
- Portal: Decreased cooldown from 5 to 3 seconds
- Portal: Units are now teleported by entering the associated regions
- Portal: Fixed a bug that moved units to the center of the map when entering a portal
- Portal: Decreased time of teleport effect
- Concentrate: Increased mana cost from 0 to 25
- Concentrate: Added level 3 which will highlight information and disable Fog of War
- Concentrate: Decreased cooldown/effect time from 10 to 6/8/10 seconds
- Concentrate: Renamed to Focus
- Steal: Added stun info
- Steal: Changed buff from Dizziness to Stunned
- Steal: Removed some effects
- Steal: Decreased cooldown from 15 to 10 seconds

Multiple maps - 26
- Renamed all gates in Karazhan to Karazhan Gate
- New model for Aegwynn by Chizume
- Decreased sight radius of cinematic gryphons to 0
- Replaced all non-Blizzard music with Blizzard music
- The music will now continue playing after winning a fight
- Decreased number of flickering textures
- Fixed duration of some transmissions
- Capitalized all golden letters in the Song of Aegwynn
- Decreased number of picked locks required to open mosts chests by 2
- Added floating texts to the Chests which show previous lockpicking attempts
- Fixed a bug that prevented resetting the counter of bad lockpicking attempts
- Selection will no longer be cleared when talking to people
- Fixed a bug preventing music from playing after cinematics
- Renamed all non-quest alchemy items
- Improved descriptions of all non-quest alchemy items
- Rebalanced all non-quest alchemy items
- Changed icons and models of some non-quest alchemy items
- Dialog titles will no longer disappear
- Added Chest Keys. They are hard to find but can open any chest instantly
- Selecting the Specter will now add a skill point to Khadgar
- Items sold by a Marketplace or vendor are now removed from stock
- Will no longer play the EnchantedCellLoop sound for vision cinematics
- New loading screens
- Fixed sound regions
- Fixed positioning of Circles of Power
- User control is now disabled less often

Prologue - 6
- Decreased overall map size from 160x128 to 96x128
- Decreased movement speed of Khadgar from 300 to 230
- Fixed Khadgar's movement behavior
- Fixed some doodad and terrain issues
- Increased Far Clipping of some cameras
- Decreased time of Aegwynn battle by 6 seconds

Chapter 1 - 35
- Decreased number of areas/game cameras from 39 to 15
- The Weeds transmission will play when the rocks have been destroyed
- The GotYou transmission will play when Khadgar fights the Bandits
- Added a transmission which says not to go back at the starting area
- The Axe can now be used when close to the Tree Bridge
- Removed a Brigand
- Removed four Bandits
- Removed two Kobolds
- Removed two mine fields
- The Bandit Lord will no longer be ordered to attack Khadgar
- Khadgar will no longer stop at the Chest hint
- Removed a Barrel of Explosives
- The weed will now burn faster
- Khadgar will now start at level 2 with no enabled ability
- Increased starting Mana of Khadgar from 0 to 100
- Khadgar's Mana will no longer be stuck at 100 until drinking a Potion of Mana
- Removed the Letter for Medivh from Khadgar
- The first Rogue will now drop Khadgar's Pouch instead of an Axe
- Khadgar's Pouch will give Khadgar various items and the ability to cast Flame Strike
- Will no longer hear a scream at start
- Added special effect when Zombie turns into a Wraith
- The top tower of Karazhan is now invunerable
- The observatory camera pan is now played in cinematic mode and more quickly
- Added a Wand of Chain Lightning to each of the Resurrection Stones
- Removed a Potion of Mana
- Added book "Laws of Arcane Magic" to the item shop, which explains "Sympathy"
- Added a hint about Chest Keys
- Increased range of region for the hint about picklocking chests
- No longer required to step away from the first Chest to retry it
- Added hint about switching between camera modes
- Can no longer destroy Page Two
- Removed fade out/in from the ship sequences
- Can now skip the first conversation with the Renegade Wizard
- Removed pathing blockers in front of Professor Marvel
- Khadgar's movement speed will no longer be decreased to 80 at the start of the Outro cinematic

Chapter 2 - 32
- Removed some dialogue from the intro cinematic
- The Guide to Beginner's Alchemy is no longer actively used. All information is now shown in its extended tooltip
- Some items required for the Alchemy quest are now scattered around Karazhan
- Removed transmissions about the secret ingredient and leaving the garden
- Return to Moroes is now a quest requirement
- Decreased size of regions where books need to be placed
- Added Circles of Power to show where books need to be placed
- Removed Library category Funny Books
- Removed a Rune of Mana
- Some killed enemies will now drop Runes of Greater Healing
- Enemies in Library will now spawn in groups of 3
- The Survive hint is now a required quest named Gone Mad
- Renamed book Animals and Plants to Races. This book now describes trolls and goblins
- The Races book is now placed just outside the Library
- Added a transmission that says the gate to the Botanic Garden is locked
- Fixed an error message when Khadgar carries only 1 Stick and tries to use it
- Added special effects for spawned Library enemies
- The Specter's item will now be created outside his living quarters
- Replaced ItemDrop sound with GoodJob sound when placing a book in the Library
- Removed spells from Voidwalkers
- If Khadgar dies during the fight with Medivh he will now be instantly moved to the Library after his resurrection
- During the fight Medivh will now teleport to Khadgar every 10 seconds
- Removed hint about being honest to Medivh
- Renamed item Alchemy to Glyph of Alchemy
- Most Circles of Power are now removed when no longer required
- Floating texts in the Library will now appear much faster
- Will now play the Warcraft 2 War theme when fighting Medivh
- Removed hint about using the minimap to orientate and navigate
- Added transmission about green and blue making purple
- Moroes reappears now as soon as Khadgar enters the Botanic Garden
- Will no longer change ownership of Old Khadgar in the Outland cinematic
- Vision of Khadgar is now shared with Medivh in the fight

Chapter 3 - 49
- Decreased overall map size from 128x128 to 96x96
- Decreased number of areas/game cameras from 46 to 15
- Increased fog Z start from 500 to 1500
- Will no longer hear death sounds at map start
- Removed Blighted Mist from Bullfrog
- Decreased time for Bullfrog Eating Fish sequence
- The Bullfrog Circle of Power is removed during the Bullfrog Eating Fish sequence
- Increased mana cap at map start from 100 to 125
- Decreased life of Spitting Spider from 400 to 300
- Replaced Felwood Canopy Trees with Felwood Tree Walls in starting area
- The Hurt transmission will now play two seconds after gameplay starts, unless it was triggered before that
- The Dangerous Fish can now be killed but will respawn
- Added a transmission which says to burn the trees
- Removed a Lava Cracks doodad
- Increased mana regain by Potion of Recovery from 200 to 400
- Removed fighting groups of orcs and humans and Khadgar's transmissions
- Removed Rune of Speed from first fight
- Removed a transmission by Khadgar when talking to Lothar for the first time
- The Axe can now be used when close to a Tree
- The Axe will now be removed when the player cuts down the second Tree
- Removed one of each unit type in the Corpses area
- Removed Glowing Runes from force fields
- Removed alternate route to Orc camp and a force field
- The Guide to Intermediate Alchemy is no longer actively used. All information is now shown in its extended tooltip
- The Keeper Statue is now a doodad instead of a unit
- Renamed A Hero's Lock to A Hero's Curl
- Decreased scale of Scout Towers from 5.0 to 2.0
- Created Logs will be given to Khadgar if he has enough inventory space
- Playing a sound when Khadgar gets a Log
- Increased Scaling Value of Logs from 0.6 to 1.0
- Decreased time until the hints for Lothar's men appears from 4 to 2 seconds
- The ItemReceived sound when a Vulture or Skink dies is no longer a 3D sound
- The War theme will now play before an enemy starts his transmission
- Added special effects when items and enemies appear for a fight
- Added a new transmission to a Raider
- Increased region for Color of Rainbows placement
- Can now skip all orc conversations
- Can now skipp all of Lothar's and Khadgar's conversations about Medivh
- Units are now properly removed after the MeetLothar cinematic
- Added Object Hints to the Trees
- Khadgar will be selected when turning into a Grunt/Mage
- The inventory will no longer be disabled as a Grunt
- Will no longer create an Exclamation Mark above Lothar after helping his men
- Removed hint about Keg of Thunderwater (now called Extra Spice)
- Decreased level of Blademaster from 3 to 2
- Removed Critical Strike from Blademaster
- Decreased level of Mirror Image for Blademaster from 2 to 1
- Added a Tome of Experience
- Increased experience gain from 50% to 90% at level 4

Interlude - 7
- Fixed some sound effects
- Fixed missing dialogue
- Decreased scale of Hammer from 2.0 to 1.8
- Changed owner of Medivh from Player 10 (Khadgar) to Player 11 (The Guardian)
- Increased life of all Fel Stalkers from 75 to 750
- Removed all Dragon Whelps
- Units will no longer die until triggered to do so

Chapter 4 - 51
- Decreased overall map size from 160x160 to 128x128
- Decreased number of areas/game cameras from 85 to 32
- Increased Far Clipping of all game cameras from 5000 to 6000
- Increased Far Clipping of some cinematic cameras from 5000 to 10000
- Removed Barracks and nearby units
- Removed all Lava Cracks
- Removed Fountain of Power
- Removed hint about going upstairs in the tavern
- Changed quest requirement "Get him to the mage quarters" to "Get Lothar to the Mage Quarters"
- Removed all triggers for street signs
- Removed four fountains
- Increased use region of remaining fountains
- Random Mob in front of Tavern will no longer be removed from the game
- The Exit Gate is now removed after the Intro cinematic
- Added a reference to another adventure game
- Replaced Circle of Power (Teleport) with a Way Gate
- Triggers for the Gambler Peasant are now used on The Bum
- Renamed The Bum to Jesse McGambler
- Decreased fight time with McGambler from 13 to 7 seconds
- Fixed water sound regions
- Renamed City Entrance to Gate
- The Exclamation Mark on Ismail will now be properly removed
- Neutral units will no longer wander around (except Creeps)
- Items are no longer sold via dialogs, instead vendors function like normal Marketplaces
- All vendors now belong to Player 3 (Merchants)
- Removed display items from shops in the Housing area
- Renamed Fountain Ruined to Ruined Fountain
- Replaced Elf Land Mine with Barrel of Explosives
- The Swordsmen will no longer move once the Firefighters have been called
- Decreased life of Fountain from 150 to 75
- Changed Race of Citizens from Commoner to Human
- The position of the Mutated Sheep will be reset whenever Khadgar enters Albert's place
- Added pathing blockers to the School area
- Fixed a bug casting Disease Cloud on Khadgar for 2 minutes
- Replaced Exclamation Marks from all vendors with Object Hints
- The Bandits gold coins will now spawn directly at the Chest
- Added Wander ability to all children
- The Tavern Entry hint will no longer run if the Mob has already been chased off
- Removed supports columns from unfisnished house in housing area
- Increased restart region for fight
- Removed a Water Elemental Missile sound effect
- Improved descriptions of various items
- Added trigger to deactivate the hint to the entrance of the unfinished house
- Decreased size of region used to talk to Lothar in the Tavern
- Changed owner of Workshop Peasant from Player 2 (Stormwind Guards) to Neutral Passive
- The Specter item will now be created at a spot in front of the Fruit Stand
- Added hint to select the shopkeeper to buy something
- Some citizens are now removed when Khadgar enters the Tavern
- Increased mana cost of Staff of Teleportation from 0 to 50
- Increased cooldown of Staff of Teleportation from 0 to 10 seconds
- Changed unit race of Mutated Sheep from Critter to Other

Chapter 5 - 65
- Will no longer hear Medivh dying when gameplay starts
- Renamed Red Key to Banquet Hall Key
- The Gryphons will be removed before the intro cinematics fade back in
- Renamed quest "The Messages" to "Order of Tirisfal"
- Renamed quest requirements "Deciper the first/second order message" to "Deciper the first/second message"
- Added hints to the dialog options of the "Order of Tirisfal" quest
- Added minimap pings for the entrance Chest and Medivh
- Removed hint "Check on Medivh"
- Added quest requirement "Return to Medivh" to quest "Order of Tirisfal"
- The hint to the second Chest will no longer appear if it has already been opened
- Increased scale of Sargeras from 1.0 to 2.0
- The Specter item will now be created at the Specter's position
- Removed transmission about picklocking the chest
- Moroes is no longer removed after going to the Storage Room
- Renamed Player 1 from "Vision Horde" to "The Emissary"
- Player 12 (The Guardian) will now treat Player 1 (The Emissary) as a neutral
- Player 1 (The Emissary) will now be hidden in the post-game score screen
- Order Messages will no longer have any charges left after being used correctly
- Can no longer enter the Observatory before getting the quest "I Spy"
- The Storage Room will no longer be closed after demolishing it
- Added an additional transmission that can play after demolising the Storage Room
- Will now play a sound when opening the gate to the Banquet Hall
- Renamed quest "Another Spy" to "You Spy"
- Will now close the gate when fighting Garona (and reopen it if Khadgar dies)
- Garona can now flee towards any of two directions when being chased by Khadgar
- The Nielas cinematic can now be skipped 4 seconds earlier
- Cook and Moroes are now removed after the Nielas cinematic
- Removed some wait time until Garona begins to attack Khadgar
- Increased collision size of Garona from 0.0 to 32.0
- Haste and the Inventory are now enabeld before Garonas is finished talking
- Changed hints about support column
- The Garona fight can now start while Khadgar is already inside the Banquet Hall
- Added two Runes of Healing when fighting Garona
- Will now play a special effect on Garona when she is moved during the fight
- Fixed a bug that set Garona's level to 7 when redoing the Interview quest
- Garona is now "rescued" when converting to Player 10 (Khadgar)
- Removed some dialogue when interviewing Garona
- Garona will no longer use Mirror Image
- The Demon Belt is now invulnerable
- New items and ingredients needed to restore Garona's mana
- The Demon Damage Amplifier will now add +200 to attack damage
- Changed ingredients for the Demon Damage Amplifier
- Garona's hint will no longer be played if her mana pool has already been restored
- Can now skip the Moroes Whistle dialogue
- Removed some dialogue between Medivh and Aegwynn
- Repositioned dialogue (floating text) between Medivh and Aegwynn
- Changed colors of Aegwynn's/Medivh's floating texts from green/red to red/dark yellow
- Removed Trap Frost doodads
- Can now speak to Moroes before wreaking havoc in the Storage Room
- Removed hint about Moroes not being in his room
- Removed some dialogue in the ReportGarona cinematic
- Removed Resurrection Stone minimap ping when starting the map
- Garona will now move towards a Gryphon when winning the map
- Will no longer create a Circle of Power in the Observatory to call the Gryphons
- Removed fog from Gul'dan cinematic
- Cook is now removed after the Gul'dan cinematic
- Decreased shadow image height/width of Emissary (Hooded) from 160 to 100
- Fixed a bug that prevented the update message for the quest "Revealing the Rift"
- The Inventory is now disabled for Player 12 after creating Realm of Time
- Combining the items in the Leaving quest will now create the Spell Book which is used to cast Realm of Time
- Added transmission about the Spell Book when Khadgar gets the Realm of Time ability
- Added a new transmission about combining Medivh's Grail with other items
- Removed Mana Bulbs from the Demon fight
- Added special effect to the appearance of the demon
- Added quest requirement Defeat the Demon to the Interview with an Orc quest

Chapter 6 - 60
- Decreased overall map size from 192x128 to 160x64
- Decreased number of areas/game cameras from 51 to 20
- Garona is no longer restored from game cache
- Khadgar and Garona will no longer be moved when encountering the Burrow
- "Thorough" comment will no longer trigger if a hero has reached the Burrow
- The Burrow dialogue can now be skipped
- Will now select Khadgar after turning into a Grunt
- Removed some Glowing Runes
- Fixed Garona's revive sound
- Increased hero level of Lothar from 5 to 6
- The defeat condition "Don't attack any orcs" will now appear with the Disguise quest message
- Khadgar and Garona can now cross water areas independent from one another
- Removed failsafe which moved a Water Walking item (e.g. Imbued Vial) to one of the heroes
- Water Walking will no longer be removed unless both heroes have had Water Walking
- Removed some Imbued Vials and Ethereal Oils
- Added Elevators that need to be activated by the first hero crossing water
- Removed a Stone of Ressurection
- Resurrection Stones are now activated and used independently by each hero
- Fixed animation of Resurrection Stones
- The Roasted Chicken item will now be dropped only after the two Grunts die
- The two fighting Grunts will now kill each other 16 seconds earlier
- Improved description for Give Item hint
- Removed the peon standing at the Chest
- Added transmission "I shouldn't..." if Garona tries to use the last Elixir of Water Walking
- Decreased movement speed of Warlocks from 270 to 1
- Warlocks will no longer flee from enemy attacks
- Decreased some wait time when teleporting enemy units
- Circles of Power will now become hidden when not required
- Added teleport effects when teleporting the Chicken or the Goblin Land Mine
- Removed hints for Mind Egg and Life Egg
- Moved the first Chest to the Troll area
- The first Chest will now drop Gold Coins instead of Imbued Vials
- The Warlocks at the Rider now carry an Imbued Vial and an Ethereal Oil
- Removed repeating Orc Rider floating texts
- Fixed an Orc Rider floating text
- Can now skip the Disguise hint
- Decreased attack range of Burrow from 700 to 500
- Octavia and Khadgar no longer share the same Resurrection Stone
- Removed fade out when being attacked while carrying the Heavy Bag
- The Captured video now starts immediately after pressing all switches
- A hero can no longer teleport to the Shop if he carries the Goblin Land Mine
- Glowing Runes will now play a death animation when their respective Teleporter is used
- Removed all Tomes of Experience
- Added a Tome of Intelligence
- Removed transmission about waiting for the other hero
- Decreased time between checks for the last bridge switches from 2.0 to 0.2 seconds
- The Troll Portal hint will no longer be displayed if the troll is dead
- Removed wait time for the Troll Portal hint to appear
- Replaced Northrend Trees with Fall Trees
- Goblin Land Mine explosion is now visible
- The guard carrying the cell key will now become invunerable after his key is stolen
- The Barrel of Explosives and th Goblin Land Mines will now be removed after being bought
- Wind Walk is now disabled while Garona is under the effects of Water Walking
- Added transmission for when the hungry Footman gets close enough
- Removed the wait time between using the Prison Key and opening the door
- The Disguise Again quest will no longer be marked as discovered when already completed
- Units will no longer move to a Portal before being teleported
- Renamed item Portal to Glyph of Portal
- Added transmission about the Spell Book when Khadgar gets the Portal ability
- Added failsafe if Khadgar gets Garona's Prison Key

Chapter 7 - 83
- Music will no longer be set to 100% for cinematics
- Music or sound volume will no longer be changed
- Player 1 (Vision Horde) and Player 2 (Vision Alliance) are now hidden in the post-game score screen
- Improved AI of rats
- Removed fire effect at the Library gate
- Replaced EarthquakeLoop1 sound with EarthquakeRock sound
- Decreased scaling of Spanner from 2.0 to 1.0
- Books borrowed from the Library will now be placed in Khadgar's inventory
- The runes at the Secret Door will now play their death animation when the Door is unlocked
- New icon for Secret File by kola
- Decreased time until Rats are being teleported
- Rats will now be teleported to random points in the Storage Room
- Rats will no longer move randomly if the Cheese item is in the correct area
- Will now play a sound effect when repairing the Telescope
- Will give Khadgar's Gem of Health to Khadgar if all seven Specters were found
- Khadgar will no longer be ordered to stop when using the Chapel Guide
- Will now play a sound effect when cutting the vines in the Botanic Garden
- Will now play a sound effect when the Orb of Nature is used in the Botanic Garden
- Can now drop useless books
- Fixed a bug that continued shaking the camera after skipping the intro cinematic
- Will now stop the Earhquake sound when skipping the intro cinematic
- Can now skip all conversations with Lothar
- Renamed Statue Combat Rules, Part 1 to Statue Combat Rules
- Will now skip the OldKhadgar cinematic properly
- Removed Runes from the Library fight
- Khadgar will no longer stop when speaking to one of the Statues outside the Museum
- The Circle of Power in the Banquet Hall is now removed when Rats have been teleported
- Will no longer place the Cheese automatically if the Rats have already been teleported
- Replaced all Tomes of Greater Experience with Tomes of Experience
- Changed description of Radar item
- Will now remove the Reverse Speech book once spoken to the Main Hall Statue
- The Statues will now speak with a proper portrait model
- Added special effect when a Library Demon is created
- Decreased volume of Vision sound
- Changed movement type of Rats to Foot
- Added spell animation to Medivh in the OldKhadgar cinematic
- Added more special effects to Lothar and Garona when imprisoned by Medivh
- Can no longer get the Reverse Speech Guide once the Examine All Statues quest is discovered
- Fixed a lexical error in the Outro cinematic
- The Chapel Guide will no longer be removed if another Book is chosen
- Removed fog effect from Stormwind cinematic
- Statue Combat: Decreased duration of first fake fight from 10 to 8 seconds
- Statue Combat: Renamed Paladin to Library Statue
- Statue Combat: Renamed Earthen to Observatory Statue
- Statue Combat: Renamed Garden Statue to Botanic Garden Statue
- Statue Combat: Changed melee weapons to missile weapons
- Statue Combat: Removed "Down" from the move options
- Statue Combat: Decreased number of combos from 16 to 9
- Statue Combat: Enemies now deal a fixed amount of damage
- Statue Combat: Khadgar now deals his own attack damage +50
- Statue Combat: Decreased hit points of all enemies
- Statue Combat: Changed counter-moves (e.g. LL now beats LU instead of RR)
- Statue Combat: Removed Statue Combat Rules, Parts 2-5
- Statue Combat: Changed item description and hints for Statue Combat Rules
- Statue Combat: Added multiboard which displays the health of combatants and learned counter-moves
- Statue Combat: Decreased number of moves each Statue can make
- Statue Combat: Changed color of draw from pink to yellow
- Statue Combat: Added special effect when Khadgar and the enemy are moved/removed
- Statue Combat: Decreased some wait time between attacks
- Statue Combat: The enemy will now repeat the last move if it won
- Statue Combat: The enemy will no longer repeat the last move if it lost or it was a draw
- Statue Combat: Moved the hint "Each Statue has new combos..." to the Combat Rules item
- Statue Combat: Will now play a DropItem sound when creating a page of the Song of Aegwynn
- Statue Combat: Fixed a bug that prevented the creation of pages of the Song of Aegwynn
- Statue Combat: The combatants will no longer heal
- Statue Combat: Khadgar's attribute points are now retained when he turns old
- Statue Combat: Added special effects to attacks
- Statue Combat: Will now create a Tome of Experience after each won fight
- Statue Combat: Added hint "Try to guess unknown counter-moves."
- Statue Combat: Fixed a bug not removing the Floating Text correctly when Khadgar died
- Statue Combat: Changed hint "...with all pages." to "...with six pages"
- Final Fight: Khadgar's items will no longer be removed
- Final Fight: Switched positions of Garona and Lothar
- Final Fight: Increased damage of Medivh from 56 to 59
- Final Fight: Decreased life of Medivh from 1000 to 800
- Final Fight: Increased height of the prison effect on Garona and Lothar
- Final Fight: Medivh's life is now set to 100% after the OldKhadgar cinematic
- Final Fight: Khadgar's life is now set to 100% after the OldKhadgar cinematic
- Final Fight: Removed reverse effect
- Final Fight: Khadgar will now forget counter-moves in the second phase
- Final Fight: It is no longer required to play the first phase if Khadgar dies in the second phase
- Final Fight: The Statue Combat Rules item is now removed at the start of the second phase
- Final Fight: Decreased hero level of Lothar from 10 to 9

Epilogue - 12
- Time of day now starts at 12PM
- Decreased time of day speed from 20% to 0%
- Removed dead Moroes, Cook and Medivh
- Added spell animation to Medivh
- Changed ownership of last Medivh from Player 10 to Player 12
- Renamed category "Idea and Execution" to "Design"
- Renamed category "Loading Screens, Icons and Miscellaneous Art" to "Icons and Additional Art"
- Removed category "Terrain and Triggers"
- Added Chizume and Oinkerwinkle to Models and Skins credits
- Added kola and Marcos DAB to "Icons and Additional Art" credits
- Removed EvilYardGnome from Models and Skins credits
- Removed Gary Jules and Michael Andrews from Music credits

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