Quenching Mod enables Custom Campaigns for Reforged

by Saturday, July 10, 2021
Quenching Mod is primarily a graphics modification for WarCraft 3: Reforged that makes the terrain and lighting more realistic, so that it looks better with the already detailed models of Reforged. A feature that has been lacking from Reforged is custom campaigns. A user named tulee has informed me…Read More

Lord of the Clans 3.0 released!

by Friday, May 28, 2021
Yes, it's finally out! I've been working hard to update my first WarCraft 3 campaign, Lord of the Clans, since summer 2019. The update can be considered an almost total remake. Almost all maps have been replaced and there are many new custom features I would like to highlight here.

- 8 singl…
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Status of Lord of the Clans 3.0 (General Features)

by Sunday, February 07, 2021
Update 3.0 has been in development since late Summer 2019, just after releasing Day of the Dragon 3.0 Beta. For the first few months I was just designing and testing new systems, most prominently abilities that could be changed on the fly, a fire pit used for cooking to improve hero stats, or a cra…Read More

Shadow of the Xel'Naga Update #6 (1.2.2)

by Sunday, November 29, 2020
Another round of smaller changes for Shadow of the Xel'Naga. Unfortunately Chapter 7 had a critical bug that prevented players from continuing after the Holdout gameplay. I finally got around to fixing that. Another noteworthy change is the gate puzzle in Chapter 6, which many people interprete…Read More

Patreon page started!

by Tuesday, November 03, 2020
Greetings everyone!

I've started a patreon page to support all of my existing Warcraft 3 and Starcraft 2 projects. The success of this patreon will determine how quickly I am able to produce updates to existing and new projects!

You can choose from various levels to get regular updates about my p…
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Shadow of the Xel'Naga Update #5 (1.2.1)

by Saturday, October 24, 2020
A number of bug reports have made the round; namely being unable to finish Chapter 2 due to a lack of resources or misunderstandings about how to solve puzzles. I've identified some of the problems, but there are others I can't reproduce, e.g. the inability to repair. For these problems I&#…Read More

Shadow of the Xel'Naga Update #4 (1.2.0) released!

by Sunday, October 04, 2020
Over 3 years ago I lost the original files to my Starcraft 2 campaign Shadow of the Xel'Naga. The campaign was still playable on Battle.net, but I had been unable to continue work on this project.  I'm happy to say that after 2,5 months of hard work I have finally been able to restore and u…Read More

Massive Starcraft 2 Editor Update and the comeback of SotX

by Wednesday, July 22, 2020
As you may be aware, a week ago Blizzard released a massive update for the StarCraft II Editor on its PTR servers. The patch adds many features borrowed from Warcraft 3, along with the addition of custom campaigns! The changes are numerous and make my head spin, but I'll try to list the highlig…Read More

The current state and future of my projects - Part 2

by Thursday, July 02, 2020
19 months ago I posted a statement about my plans for my existing projects (http://outsiderxe.blogspot.com/2018/12/the-current-state-and-future-of-my.html). At that time, many of us, were rather optimistic about the impact of Reforged. In the very least, we thought we would get a graphical overhaul…Read More

Games I Played 2019

by Monday, February 03, 2020
It's been awhile, but I am still alive. Seems like I spent more time than the last years playing games. As before the games are sorted into three categories: Must Play (Had a blast. Would happilly play again given the time), Maybe (OK for one playthrough. Has its flaws), and Skip (Don't ev…Read More
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