Day of the Dragon updated!

Hey guys, I just updated Day of the Dragon to Version 1.04 with more than 320 gameplay changes/bugfixes.

Some highlights:
- Variable difficulty levels (Easy, Normal, Hard)
- New models for Krasus, Ysera, Nozdormu and Malygos
- QWER hotkey layout
- Numerous changes to abilities

You can find the download link on (Hiveworkshop actually recently changed it's design, and it loks really good).

Play it and tell me what you think! Have fun!

Full list of changes:

Update 1.04: 332 changes (11.06.2016)

- Added variable difficulty levels
- Rhonin (Elemental Mage): Electricity Shield can now be cast on all friendly units
- Rhonin (Elemental Mage): Fixed Blaze Wake sound effect
- Rhonin (Elemental Mage): Blinding Sand can now hit air units
- Rhonin (Spirit Priest): Decreased cooldown of Divine Wrath from 7 to 6 seconds
- Rhonin (Spirit Priest): Decreased cooldown of Bond from 10 to 9 seconds
- Rhonin (Spirit Priest): Redemption Aura no longer removes dead heroes from the game
- Rhonin (Spirit Priest): Replaced Spirit Control with Doom. A unit hit by Doom will take damage over time until it dies. When it dies an Undead Minion will be summoned
- Rhonin (Arcane Master): Spectral Bolt can now hit air units
- Vereesa: Multishot can now damage buildings
- Vereesa: Multishot can no longer target friendly units
- Vereesa: Increased traveling distance of Multishot from 625 to 675
- Vereesa: Changed attack type of Rain of Arrows from Pierce to Spells
- Falstad: Khaz'goroth's Hammer can now damage air units
- Falstad: Replaced Power Bash with Concussion Bolt. Enemy units take 150/225/300 damage and are slowed by 30/50/70% for 20 seconds
- Falstad: Decreased damage decrease of Fear Aura from 10/20/30% to 10/15/20%
- Falstad: Decrased damage of Khaz'goroth's Ale from 30 to 20
- Falstad: Khaz'goroth's Ale will no longer damage invulnerable or flying units
- Falstad: Units killed by Khaz'goroth's Ale will now grant experience
- Krasus: Increased speed base from 240 to 270
- Krasus: Decreased turn rate from 0.6 to 0.5
- Krasus: Decreased build time from 55 to 40
- Rom: Flashbang can now hit air units
- Rom: Decreased stun duration of Flashbang on normal units from 7 to 3/4/5 seconds
- Rom: Decreased stun duration of Flashbang on hero units from 5 to 3 seconds
- Rom: Increased mana cost of Flashband from 60/70/80 to 80
- Rom: Decreased cooldown of Flashbang from 30/25/20 to 15 seconds
- Rom: Decreased cast range of Flashbang from 500/750/1000 to 700
- Rom: Decreased area of effect of Flashbang from 300 to 250
- Kryll: Increased level from 4 to 10
- Decreased gold cost of Scroll of Restoration from 750 to 500
- Decreased gold cost of Scroll of the Beast from 400 to 200
- Decreased gold cost of Ankh of Reincarnation from 800 to 500
- Decreased gold cost of Healing Wards from 600 to 400
- Decreased gold cost of Scroll of Restoration from 750 to 375
- Decreased gold cost of Scroll of Protection from 150 to 100
- Decreased gold cost of Mana Stone and Health Stone from 450 to 350
- Decreased gold cost of Greater Scroll of Replenishment from 500 to 300

User Interface
- Changed hotkey layout to QWER
- Removed loading screen titles (Prologue, Interlude, Epilogue, Alternate Epilogue) from cinematic maps
- Rhonin (Elemental Mage): New icon for Blaze Wake by Kallimachos
- Rhonin (Arcane Master): New icon for Spectral Bolt by Hellx-Magnus
- Vereesa: Set revive hotkey to R
- Falstad: Changed unit name from Mountain King to Wildhammer Dwarf
- Falstad: New icon for Khaz'goroth's Hammer by -Berz-
- Falstad: New icon for Fear Aura by Mad
- Krasus: New icon
- Rom: New icon for Flashbang
- Rom: Set revive hotkey to S
- New icon for Scepter of Elementals by Marcos DAB
- New icon for Dragonscale Armor by CRAZYRUSSIAN
- New icon for Miner
- Improved descriptions for some abilities
- Renamed Red Dragon Whelp Egg to Red Dragon Egg
- Removed hotkeys for item purchases in the Marketplace
- Renamed Demonic Gate to Magic Gate
- Decreased time between minimap pings from 10 to 5 seconds
- Fixed various typos and improved various descriptions

- Removed some unused imports
- New models for Ysera, Malygos and Nozdormu
- Nozdormu and Malygos now have air and land forms
- Decreased scale of all Aspects and fixed shadows
- Krasus: New model
- Eldin: Reverted to old model based on Kael'Thas
- New model for Miner by IamMclovin
- Changed tint color of Demon Soul from 255 to 200
- Decreased fade time when skipping the last cinematic from 2 to 0.5 seconds
- All summoned units are now removed at the start of most cinematics
- Can no longer order heroes to move when a cinematic begins
- Will no longer fade out at defeat
- Changed some cinematics concerning the new Aspect models

CHAPTER 1 - 32
- Added exit to Rhonin's test area
- Enemies now stop patrolling when attacked
- Replaced Forest Trolls with Gnolls
- Replaced Forest Troll Huts with Gnoll Huts
- Replaced Tome of Experience with Tome of Knowledge
- Player units entering the Bandit Lord's patrol area can no longer interfere with his AI
- No longer needs to talk to the Business man before entering Port Hasic
- Changed location of some bandits
- Added pathing blockers around some houses
- The first Gnoll now drops a Rod of Necromancy
- Removed some pathing blockers around the Large Fire Pits
- The Business Man will no longer flee from attacks
- Improved Red Dragon AI
- Decreased time Rhonin and Vereesa are paused when returning to the Business man
- Removed a Rune of Healing

User Interface
- Changed Port dialog text from "Humans alive" to "Citizens Alive"
- Changed quest text "Free/Kill the farmers..." to "Free/Kill the villagers..."
- Changed description for Spirit Priest to "Excellent healer and master of death."
- Renamed player Alliance to Traders
- Added a hint that gold does not carry over to the next chapter
 Decreased starting number of Hasic Citizens from 43 to 35
- Decreased number of living citizens required for the warning message to appear from 35/20/10/5 to 25/15/10/5
- The Rescue/Kill villagers hint can now also be triggered by Sea Elementals

- Business man will turn to the heroes when the quest is handed in
- Slightly moved Dragon Game Camera to the southwest
- Replaced ItemDrop with ItemReceived sound effect
- Fixed wait time for fade when the dragon is killed in the Outro cinematic
- Subtitle override is now turned on
- Changed owner of most Alliance units to Neutral Passive
- Changed owner of neutral Rhonins to Dalaran
- Hasic ships and shipyards will be destroyed when the Dragon cinematic has finished
- Changed music in Meeting cinematic from Pursuit to Comradeship

CHAPTER 2 - 28
- Removed 3 Riflemen
- Removed 2 Goblin Land Mines
- Decreased number of charges for Ivory Tower from 3 to 2
- The first Gate cinematic will now also play when a unit goes too far to the west
- The Spiders will no longer remain invulnerable after the GoblinLab cinematic
- Replaced Claws of Attack +6 with Gloves of Haste
- Replaced a Ring of Protection +4 with a Ring of Protection +3
- Can no longer buy zeppelins from Goblin Laboratories
- Neutral Hostile units now give gold when killed
- Rebalanced spawn times for the ogres at the Books
- Repositioned some ogres and Riflemen
- Removed a Rune of Restoration
- Replaced a Rune of Mana with a Rune of Restoration
- Added a third Marketplace
- Ownership of Falstad is no logner handed over to Player 3 when the Book countdown starts, instead he is paused
- Removed all Raiders
- The last Marketplace will no longer become vulnerable after the Gate cinematics
- Switched positions of a Rune of Restoration and a Manual of Health

User Interface
- Removed transmission for the dwarves when entering the Side Flame Area
- Removed camera pan for the dwarves when entering the Side Flame Area
- Added a transmission when rescuing the dwarves
- Improved description for Ivory Tower
- Renamed timer window title from "Time left" to "Time Remaining"

- Fixed a water sound effect
- Deathwing will no longer take Rhonin before Duncan is dead
- Deathwing will no longer be attacked by a Burrow in the Intro cinematic
- Removed some Magical Runes and moved them further up
- Changed location of a tree and fixed some issuses with the Grass texture

CHAPTER 3 - 26
- Kryll will no longer run away when not supposed to
- Removed some wait time between meeting the Steam Tank groups and rescuing them
- Blocked a path at the first ship route, leading behind the waterfall
- Replaced the last shipyard with multiple Grunts
- The orc buildings will no longer train units
- Removed some orc buildings
- Changed ownership of all Pig Farms and a War Mill to Neutral Passive
- Removed a Switch and an Elevator
- Moved location of the last Marketplace
- Replaced a Wand of the Wind with a Periapt of Vitality
- Replaced invisible pathing blockers with a Gate and some doodads
- Some Stone Walls are now invulerable
- Replaced a Mantle of Intelligence +3 with Gold Coins +50
- The switches can now be activated by any player unit
- The last Blademaster will become hostile when any unit owned by the player gets close
- Changed life of Orc Transport Ships to 100%/75%/50%
- Decreased target acquisition range of an Orc Warlock from 600 to 200
- Removed Reincarnation from Enraged Jungle Stalkers
- Renamed Gargantuan Sea Turtle to Mutant Turtle
- Changed Talismans of Mutation leaderboard from "Picked up" to "Gathered"
- Removed a rescuable Rifleman
- Fixed some terrain bugs
- The children of the wild will only become vunerable if the Frostwolf Shaman is attacked

User Interface
- Removed/changed some dialogue by the last Blademaster

- Changed owner of Krypp to player 12
- The last Blademaser is colored red upon map initialization

- New model for Terenas by Tranquil
- New model for Trollbane by CloudWolf

CHAPTER 4 - 33
- Added Haste ability which allows Rhonin to run 200% faster
- Replaced some Foot Switches with Levers that need to be attacked with Boulders
- Removed the Net
- Rhonin no longer needs to attack Frogs to make them move on Foot Switches, instead he attacks the Levers directly
- Removed all but one Rock Chunk in the prison
- The Boulder item can now perish if it runs out of charges
- Bouders can no longer be sold to Merchants
- Increased damage of Hurl Boulder from 2 to 6
- Decreased charges of Boulder from 6 to 2
- Added a failsafe that will kill the Foot Switches if the player runs out of Boulders
- Can now activate the RGB runes before listening to Kryll
- Can no longer complete the Innkeeper's task before talking to him
- Will no longer get the Gem of true Hiding from the Missing Troll
- Removed some Barricades
- The Ogre will now become invulnerable when he attacks the Voodoo Lounge
- The Ogre will move away from the Voodoo Lounge after destroying it
- Removed the inventory of all Goblin Bouncers
- A flower will be removed as soon as Rhonin goes to a husband

User Interface
- Is now accessible by completing Chapter 3 as well as the Interlude
- Modified numerous hints and transmissions to accomodate variable difficulty levels
- Changed leaderboard value "Books found" to "Found" and "Books placed" to "Placed in Bookshelf"
- The fish hint will no only appear once
- All triggers and texts that belonged to the Troll Vendor now belong to the Voodoo Lounge
- Decreased time between gypsy riddle and first hint from 15 to 10 seconds
- Wll no longer show the "riddle failed" message if the correct answer was given right before the time is up
- Will no longer display the optional quests as failed when ending the chapter before completing them

- Changed model type of a tree
- Changed music in Kryll cinematic from Pursuit to Dark Agents
- Replaced some Trees with indestructible Rocks
- Removed the Troll Vendor
- Repositioned some Crates
- Fixed the height of two Rock Archways
- Changed names of Goblins Husbands to Goblin Boyfriend/Fiancé/Husband

CHAPTER 5 - 67
- Dalaran: Placed a visibility modifier around the Dalaran Violet Citadel
- Dalaran: The Orb of Soultheft no longer requires Mana to cast
- Northrend: Added pathing blockers at the Dragonscale Armor
- Northrend: Removed burrowing AI for some Arachnathids
- Northrend: Removed four Tuskarr Cages
- Northrend: Changed location of a Tusskar Cage
- Northrend: The area around the damaging runes will be revealed when a player ground unit gets near
- Northrend: Increased size of ramps at the flooded area
- Northrend: Turned Give Bounty on for Player 10 (Malygos' Servants) units
- Northrend: Changed location of some hostile units and Tuskarr
- Northrend: Decreased target acquisition range of some hostile units from 500 to 200
- Northrend: Removed Burrow from Arachnathids
- Northrend: Increased life of Tuskarr Fighters from 250 to 350
- Northrend: Fixed a bug that allowed the creation of infinite Unbroken Darkhunters
- Northrend: Decreased the number of created Unbroken Darkhunters in the final area
- Northrend: Increased size of kill area when the two Support Columns have been destroyed
- Northrend: Kill area will no longer kill player units
- Northrend: Removed some Spiders and Crates
- Northrend: Increased time between creation of Unbroken Darkhutners from 6 to 9 seconds
- Northrend: Replaced the Tuskarr Chieftain in the Cage with a Tuskarr Trapper
- Northrend: Replaced the Tuskarr Trapper outside with a Tuskarr Chieftain
- Northrend: Switched positions of some Tuskarr and Trolls
- Northrend: Units other than Krasus will be moved to a different region when entering Malygo's Lair
- Northrend: Player 2 (Krasus) is now neutral towards Player 5 (Malygos)
- Caverns of Time: Updated map design
- Caverns of Time: Removed Medivh
- Caverns of Time: Removed a Gnoll Poacher
- Caverns of Time: Added a Scroll of Healing and a Scroll of Protection
- Caverns of Time: Increased Dog speed and sight radius
- Emerald Dream: Added a Tree of Life to the Night Elf base
- Emerald Dream: Replaced the Tiny Tree of Life with a Scroll of Resurrection
- Emerald Dream: Decreased Repair Time of Ghost from 55 to 40 seconds
- Emerald Dream: Added 3 more Crypts
- Emerald Dream: Increased Build Time for Ghoul from 15 to 18 seconds
- Emerald Dream: Increased Build Time for Vile Tormentor from 15 to 24 seconds
- Emerald Dream: Increased Build Time for Gargolye from 15 to 24 seconds
- Emerald Dream: Removed the Dreadlord and the Altar of Darkness
- Emerald Dream: Repositioned a Ziggurat and the Boneyard
- Emerald Dream: The AI will no longer send or rebuild Infernal Contraptions or Dreadlords
- Emerald Dream: The first attack from Player 3 will now commence 185 seconds after the attack from Player 8
- Emerald Dream: Fixed a bug preventing the AI from sending attack waves
- Emerald Dream: Inreased starting lumber of Player 2 from 185 to 200
- Emerald Dream: Increased time between AI attack from 120 to 125 seconds
- Emerald Dream: Removed all starting Ghouls, Frost Wyrms, Gargoyles and Vile Tormentors
- Emerald Dream: Fixed a bug that prevented Krasus from getting experience when starting at level 5
- Emerald Dream: Decreased target acquisition range of a Bloodfiend from 500 to 200
- Emerald Dream: Replaced Silence of Vile Tormentors with Curse
- Emerald Dream: Vile Tormentors can now attack air units

User Interface
- Changed Loading Screen Titles and Subtitles
- Changed icon of Contact quest to the new Krasus icon
- Northrend: The Tuskarr hint will appear at the fist rescued Tuskarr
- Northrend: The Tuskarr Chieftain will now talk
- Northrend: The Keys Leaderboard will be destroyed when opening the Gate
- Northrend: Created an Exclamation Mark for the Tuskarr Chieftain
- Emerald Dream: Changed leaderboard value from "left" to "Captured"
- Emerald Dream: Changed Revive Tooltip of Ghost to Keeper of the Grove

- Added additional sound regions
- Northrend: Removed the empty Cage
- Caverns of Time: New model for Thrall
- Caverns of Time: Changed camera movement and removed Thralls dialogue from the intro cinematic
- Caverns of Time: Replaced all switches with their dead counterparts
- Caverns of Time: The trees chopped by the Peasants will now be healed periodically
- Caverns of Time: Music now properly plays after the Intro cinematic
- Caverns of Time: Fixed a bug that didn't show Nozdormu in the Victory cinematic
- Emerald Dream: Added some rocks
- Emerald Dream: New music during the MeetBase cinematic
- Emerald Dream: Ysera is now removed after the Victory cinematic

CHAPTER 6 - 17
- Player 2 and Player 4 are neutral to one another during the GnollsVsOgres cinematic
- Can no longer win the map until all bases have been rescued
- Changed owner of a Watch Tower and two Grunts from Player 4 to Player 1
- Increased Food Cost of Ogre Warrior from 0 to 2
- Increased Food Cost of Ogre Magi and Ogre Mauler from 0 to 3
- Decreased Food Cost of Ogre Lord from 6 to 4
- Added a second Marketplace

User Interface
- Added transmission about missing items
- Removed Falstad's last transmission in the GnollsVsOgres cinematic
- Added transmission to rescue all bases before attacking the orcs
- Changed Dragon Blood leaderboard value from "Picked up" to "Gathered"

- Deathwing is now properly removed after the Intro cinematic
- Some units are removed and not killed when a cinematic is skipped
- The Ogre in the GnollsVsOgres cinematic is no longer blue
- GnollsVsOgres cinematic will no longer trigger when the Outro cinematic is playing
- Fixed timing when the Ogre and the Gnoll die in the GnollsVsOgres cinematic
- Moved game camera after the GnollsVsOgres cinematic to the west

CHAPTER 7 - 19
- Removed 6 Fighters and one Rifleman
- Moved 2 Riflemen to different cells
- Removed a Foot Switch for the first Elevator
- Replaced Beast Cages and rescuable animals with Crates and a Manual of Health
- Added pathing blockers to some Dwarven Archways
- Changed owner of an Orc Burrow from Player 1 (Dragonmaw Clan) to Neutral Passive
- All items left behind at the Golem are now moved up the Elevator when exiting the area
- Removed some destructible crates and blocked off a path at the Bossfight area
- Kryll will no longer try to attack Falstad or Vereesa before the bossfight
- Changed location of two Grunts
- Removed a Dragonmaw Warlock
- Replaced Healing Salve with Tome of Strength +2
- Replaced Scroll of Mana with Tome of Agility +2
- Increased size of ramp at lava bridge
- Removed all empty cages
- Scroll of Hydra and Scroll of Dagon are now invulnerable

User Interface
- Changed map title from "The Belly of the Beast" to "Belly of the Beast"
- The dialogue about killing dwarves can now play with any rescuable group of dwarves

- Deathwing's Scale will not appear until Kryll talks about it in the Alexstrasza cinematic

CHAPTER 8 - 29
- The Tiny Town Hall, Tiny Barracks and Tiny Lumber Mill items are now invulnerable
- The game can now be lost if Krasus dies before building a base
- Can no longer rescue Alexstrasza by selecting her
- Added numerous enemies to the mountain area
- Removed Wind Walk from Blademaster
- Changed defense type of Nozdormu from Unarmored to Large
- Inceased Evasion chance to evade of Nozdormu from 75% to 100%
- Alexstrasza can now regenerate life and mana before the boss fight
- Added a hint that explains how to attack Deathwing normally
- Deathwing will now always start with 100% life
- The enemies will now attack with stronger forces after Alexstrasza has been rescued
- Removed an Orc Catapult and a Dragonmaw Master
- Decreased number of Dragonmaw Masters and Red Drakes sent by the AI
- Fixed a bug that had Deathwing do the same spell/attack over and over
- Decreased chance of Deathwing doing a normal attack from 42%/57% to 25%
- Alexstrasza's Party Heal effect will now be properly removed
- Instead of Orc Warlocks the Red Dragons must be killed before the Alexstrasza cinematic  can start
- Increased rescue region for Wagons in The Final Choice quest
- Removed ability Call to Arms

User Interface
- New icon for the Demon Soul
- Changed text "Summon/Revive Arcane Master" to "Summon/Revive Rhonin"
- Changed some text and sound effect for the alternate ending hint
- Created a Leaderboard that shows which Dragon Aspect is usable in the boss fight
- First Caravan timer can no longer appear twice
- Fixed height of some floating texts

- Improved terrain at mountain area
- Ysera will no longer attempt to fly too early in the Alexstrasza cinematic
- All units of the Dragonmaw Reinforcements are now removed before the boss fight
- Changed life text for Deathwing in Alexstrasza cinematic from "+5400!" to "+5000!"

- Replaced "Additional Art" with "Icons"
- Replaced "Additional Art and Music" with "Loading Screens and Music"
- Renamed "Testing and Advice" to "Testing"
- Added inhuman89, Kallimachos, Sephiroth_VIII, Mad, Marcos DAB, -Berz- and Mad to Icons credits
- Added IamMclovin, CloudWolf, Goliath the God, OinkerWinkle, Tenebrae, Tranquil and Sunchips to Models and Skins credits
- Removed unknown credits
- All Dragon Aspects are now in Land Form
- The ship will no longer be attacked in the good ending


  1. I just want to tell you how AMAZING it is to see talented guys like you still supporting Warcraft 3!

  2. Absolutely awesome! It's time to play "Day of the Dragon" once again... :D


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